using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("SpellGeneratedTarget")]
	public class SpellGeneratedTarget : MonoBehaviour
	{
		public SpellGeneratedTarget(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SpellGeneratedTarget(IntPtr address)
			: this(address, "SpellGeneratedTarget")
		{
		}
	}
}
